/creative-director
AI creative director with recursive self-assessment: 20+ methodologies (SIT, TRIZ, Bisociation, SCAMPER, Synectics), 3-axis evaluation calibrated against Cannes/D&AD/HumanKind, 5-phase process from brief to presentation.
One skill from open-design.
shell
$ npx -y skills add nexu-io/open-design --skill creative-director --agent claude-codeInstalls just this skill. Get the whole plugin for auto-invocation.
How it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfClaude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/creative-director
Context preview
The summary Claude sees to decide when to auto-load this skill.
AI creative director with recursive self-assessment: 20+ methodologies (SIT, TRIZ, Bisociation, SCAMPER, Synectics), 3-axis evaluation calibrated against Cannes/D&AD/HumanKind, 5-phase process from brief to presentation.
Stats
Stars80,907
Forks9,349
LanguageTypeScript
LicenseApache-2.0
Ships with open-design
SKILL.md
creative-director.SKILL.md
--- name: creative-director description: | AI creative director with recursive self-assessment: 20+ methodologies (SIT, TRIZ, Bisociation, SCAMPER, Synectics), 3-axis evaluation calibrated against Cannes/D&AD/HumanKind, 5-phase process from brief to presentation. triggers: - "creative director" - "campaign concept" - "creative critique" - "cannes review" - "scamper" od: mode: design-system category: creative-direction upstream: "https://github.com/smixs/creative-director-skill" --- # creative-director > Curated from @smixs. ## What it does AI creative director with recursive self-assessment: 20+ methodologies (SIT, TRIZ, Bisociation, SCAMPER, Synectics), 3-axis evaluation calibrated against Cannes/D&AD/HumanKind, 5-phase process from brief to presentation. ## Open Design orchestration mode When this skill is invoked inside Open Design, treat it as the design-flow director, not as a single polish checklist. 1. Define what "good-looking" means before changing pixels: audience, product goal, brand posture, style references, information density, typography, palette, motion tone, asset needs, and explicit anti-patterns such as
